An interface is where a person and a system meet, and every meeting of unequal parties is a negotiation. This area treats the interface not as a matter of convenience but as the place where the terms between people and intelligent systems are actually set — what you can see, what you can question, and what you can refuse.
The sections move from the general reframing of interfaces as negotiations down into the fine mechanics of consent, where the smallest design choices decide whether a “yes” really means yes.